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Get the latest version: Download
MDT v2.75
News
The Battlefield Mod Development Toolkit 2.75 is available!
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Click here to download >................
The Battlefield Mod Development Toolkit 2.5 is available!
June 2nd 2004
Menu Editor Fix ..this is now fixed in MDT versions 2.5
and above..
What is fixed: Adds new object types to allow loading of additional menu files
in the Menu Editor.
- Full Battlefield Vietnam Support
- 3ds max 5 and 3ds max 6 Support
- Gmax Support
- New .3ds to .SM convertor (Allows any 3D application that supports .3ds
to create Battlefield Models)
- New
Vehicle Importer
- Support for Uncompressed files in WinRFA
- Updated Menu Editor
- Improved Model Import/Export Support
The MDT site has been updated to support Battlefield Vietnam.
Happy Modding!
The MDT team has released MDT Version
1.0c, It now supports Discreet's free GMAX
product for 3D modeling and animation.
* GMAX must be downloaded and installed
seperately. Once installed, you can instal the MDT GMAX tools.
November 11th 2003
The MDT team has released 3ds max sample files
for Battlefield 1942.
It includes ,
- fully skinned character and skeleton
- 1st person animation using the thompson
- colt reload animation
- tank treads
- Parachute model and skin
Check it out here or go to the Tools
section.
MDT Version .9c has been released, get the latest
version.

DICE has
created some documents on AI for the Battlefield
1942 mod community.
Check them out here,
they are a must see...
Updated the Damage
System Tutorial.
Updated BFReports
and Conanalysis
scripts in the Overview
Tutorial.
Updated the Damage
System Tutorial. Thanks to DICE and
Eric Hanes for the update.
Welcome to the Battlefield 1942 Mod Development
Toolkit site. Here you can download all the neccesary tools for
developing your own mods based on Battlefield 1942 as well as tutorials
and examples on how to use these tools. To get started, download
the beta version of the Mod
Development Toolkit. Once installed,
start going through the tutorials.
In the coming weeks you can expect to see
more advanced tutorials and minimods coming online as well as full
GMAX
support.
Have fun and happy modding,
The Mod Development Toolkit team.
Added Destroyable
Buildings advanced tutorial
Updated MDT
Tools version .9a
- 3dsmax tools
Export of .sm no longer requires automated .3ds export/import to
fix Texture verticies
vertex normals are now kept for direct export ( .sm meshes no longer
have extra hard edges )
Added Sound
Script Editor and
Menu
Editor tools guides
Added new an Overview
of the BattleField 1942 Damage system.
Added a Damage
Grid Generator Perl Script
Added Make Map
Program
Added new version of MDT
with first draft of the Menu Editor and
Front End
October 1 2003
Added new an Overview
of the BattleField 1942 system.
Added a tutorial
on creating new weapons in Battlefield
1942
Added new Land
Vehicle Tutorial. This will set you
through the process of creating a new land vehicles in BF1942.
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